![]() ![]() ![]() Crossplatform will never achieve the same performance and flexibility of native apps, you will always be limited by the tool.New features of the native SDKs will not be available as soon as they are released, you must wait until they are added to the tool.You may still need to develop part of the app in native, so you may need three different profiles instead of just one (the crossplatform developers, but also Android and iOS developers).They add another layer on top of iOS and Android and therefore another point of failure to check when there is a bug that only occurs in one of the platforms.Reusing source code between the two platforms, and maybe also the web.Consistency between both platforms, no longer need to worry about the two apps working differently.Needing only one engineering team for both platforms.The promised WORA approach using crossplatform tools is not all about benefits, you can also expect many downsides, and usually these downsides are negleted under the cost reduction promise. In this post we are going to give you a broad view of crossplatform options, and a deeper look into Kotlin Multiplatform from a technical and an organizational perspective. The long-awaited Holy Grail of cross-platform development is an idea that is old and simple, Write once, run anywhere (WORA).Īfter many years searching for this, it looks like we now have some options that make cross-platform feasible, and they are not just another promise of the Holy Grail. Over the years, many companies and communities have tried to alleviate this problem with different tools/frameworks. At some point in mobile history, it was even worse: iOS, Android, WindowsPhone and Blackberry. One of the main concerns in mobile development is to develop the same application twice (for Android and iOS), although they share the same features. ![]()
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